At work it's rare that an artist is selected for a project based on artistic strengths. No one ever says, "I have an idea for a game and I want artist X to work on it." The familiarity and recognition just isn't there save for the artists themselves. Plus we're at the mercy of market trends and our competition. So to be tapped on the shoulder for a project based familiarity of my work is real treat.
And since I'm in the habit of wasting disk space with numerically numbered working files, I compiled another process GIF. Enjoy!
final (delivered separately)
simultaneous process action!