It's been a busy year but I've I've found some time to eek out a couple prints for the SDCC this year!
Somehow I got inspired by old computers. The early designs and layouts of all the buttons and controls. There is an element of order and precision. Equal spacing. A strange balance in square shapes. I think it was probably fun for me to entertain those OCD tendencies. Pushing buttons around and making sure all their sizes and distances were equal to start. Squares vs. circles. Color limitation. Fun stuff.
But alas, I can't really say with confidence that many people would want to buy a print of a computer - even if it did have a girl next to it - HA! No biggie though. It's gotta be fun for me first. ME first! :)
Here are some of the reference images I was looking at:
See what I mean? Every computer in the 50s-60s also seemed to be a design challenge. I guess like most products from decades past, things just looked cool. Even color played an important role. I wish I coulda incorporated some of these 60s patterns at the bottom here, but as it stood, the art was getting pretty busy. I wanted to warp some patterns over their dresses but even subtle opacities seemed to overpower the simplicity.
And for anyone still reading, here's some development progression images. Another part of the process for me was developing all three images simultaneously. I wanted them all to share a common layout and color theme, but I was constantly going back and forth trying to make them all feel similar, but keep a unique balance. I can't say that I felt I found the best solution in the end, but like I keep saying, the process was the fun part.
That's all I got!