Tuesday, July 26, 2011

SDCC 2011 wraps up

Another year, another round of love! Thanks to all who stopped by, looked, pointed, laughed, scowled, bought, talked, and even frowned (I feel like a jackass for selling out of my Mega Man prints when there were still a couple interested folks!).

The show is always fun despite the rumors that always seem to float around about location changes, price increases, hostile TV take overs, etc. ;-) I hope to keep going and meeting new folks. And I always come back home with renewed ideas. New artistic hopes and goals. A new book? Themed prints? Animation??? Who knows?!!?

Here's my pal Dave manning the table. No new books, but we tried out a variety of prints this year. Every year is an experiment!



Thanks again! See ya next year!

Monday, July 11, 2011

SDCC 2011 print roll

Another summer and another con is almost here...

Dave and I will be back behind the table (F5) fielding all sorts of questions, comments, requests, job offers, photo opportunities, portfolio critiques, awkward furry moments, etc. :-)

We'll have a VERY limited run of prints this year. Some old, some new, some old with new colors. Here's the lot I'm bringing, but we're aiming to wrap up Saturday night so like I say, I only gots a couple of each.



Should be a good time as always. I wanna see some friends, eat out every night, and soak up some nerdly inspiration!

Point and say "Hi" if you walk on by our way!

Mega Man on my wall

...that last post reminds me:





It's done. No other game deserves to be immortalized on my wall in legos more than Mega Man 2 on the original NES. I broke my NES playing this game so much. When blowing in the cart wasn't doing the trick any more, my mom had to mail my NES to NOA (Nintendo of America) and they had to fix it. The wait was unbearable. I musta asked every day if it showed up yet when I was picked up from school. There was much rejoicing on the day when the mailman returned my NES and Mega Man 2 fully restored.

This is just a tribute…

Mega Man Tribute Book! YES.

Udon just gave the official go ahead to post contributing artworks featured in their latest tribute book. I'm super looking' forward to some sweet-ass robo art at ComiCon in…just a few weeks! HOLY SHEEP.

The official low-down reads like this:

MEGA MAN TRIBUTE LIMITED EDITION HARDCOVER
- The book is premiering at the San Diego Comic-con at the UDON booth (#5037), July 20-24
- For fans not attending the show, you can preorder the book at UDONstore.com
(click here!)

MEGA MAN TRIBUTE SOFTCOVER
- The standard softcover edition is also available for preorder on amazon.com
(click here!)

And so here's my attempt at art:

For whatever reason, this composition plays tricks on me. It looks fine I suppose, then I flip it and it looks largely asymmetrical and weird. …then not. …then it settles in my brain and looks fine. Then I flip it back and it's asymmetrical and weird again. Bah, whatever ;-)

I set out to use traditional media exclusively here and draw/paint as much by hand. I drew MM's head with graphite on bristol board trying to eyeball a symmetrical head in the process. Next I "inked" it with some thick EBONY charcoal pencil. I had no idea what I was doing. I wanted to add color with oil bars but it's like I was combining control with chaos. The pencil line was fairly tight but the thick bars are meant for spontaneous painting of sorts. I ended up masking off every "zone of color" within the line work using removable tape. Then went to town filling in blocks of warm colors with the oil bars. A convoluted process for sure. The white outline and the pixely squares at the top were masked off as well. Over a couple nights, as the different colors would "dry" I'd add highlights of lighter colors. When it was all done, I asked my sister to snap a high-rez photo of it since it was too big for my scanner and I wouldn't want oil residue all over the glass. Once in the computer I started fooling more and more with whiter highlights in Photoshop, a shadow pass, adjust a few things here and there, etc. It was definitely a moment of weakness having to fall back on the computer, but I did think all the adjustments were improvements. I'm happiest with the details of imperfection that the raw pencil and ink could only bring. Flecks of bare paper poking through, some blue col-erase in his eyes, a wobbly line, everything has real texture. I'm just sayin' - it feels good to do some REAL crappy art :-)

In the end, it's all about process - what I enjoy most about art and animation. I had no idea how to make pencil, and oil bars, tape, a photo, and photoshop, all work together and it wasn't my initial intention, but that's what happened. In fact...

"That just happened."